Second Life: How it influences human life
According to the article—Second Life and The Sacred: Islamic Space in a Virtual World, Krystina Derrickson describes the introduction of the second life. “Second Life (SL) is a multi-user virtual environment (MUVE), a "vast digital continent, teeming with people”, a space that is defined, designed, and detailed by its 12,480,281 worldwide users. It is a space of entertainment, commerce, education, tourism, relaxation, socialization, participation, play; a space put to those uses determined by the choice of its users, vastly interactive and surprisingly, seemingly-concrete. Users are represented in-world by their avatars, representations of the self that are presented as infinitely personalizable, the self's digital emissary.” With the spreading of second life, it has become a part of human life. Its unconsciously influence changes people’s mental world.
When a person goes into this virtual world, he or she would build an avater, which the character and the looking are similar to the person. Then, when the acater starts his life in the virtual world, many other avaters will come to you and make friends with you. Gradually, the person will adapt into the virtual world. In such a world, people still care about their behavior; whether their behavior is appropriate. Most of the players build their avaters perfectly; such like they would choose the beautiful cloth for their avaters in terms of looking confidence and charming. However, spending too much time on the second life will change the real person’s behavior. Lately, Stanford University, the chief of VHTL laboratory, Jeremy Bailenson expresses a phenomenon based on his study: As long as player using avater to chat over 90 seconds, it is easier to change the player’s behavior after the player’s status is off-line; at least in the short run. This tells us no matter the influence is bad or good, it indeed brings some changes to people.
We can say that the second life provides a chance to people to re-build the confidence. In the virtual world people can build the avater in their own thinking, which can fill people’s pity in the real world. If a person is a disability, he or she can gain free in the second life; in this case, the second life can makes the person become more active to communicate with others because the person can forget he is a disability provisionally. However, the second life is such an attractive virtual world that people lost themselves in it. Take an example, there is a news told that a couple just have their own baby, because they still addict to the second life and they have their virtual baby on it, as a result, they forget to feed the real baby and the baby die from starving. It is horrible news and indicating that how dangerous that people lost themselves in the virtual world.
I believe that the first purpose of the second life is to build a space to entertain people, providing a proper way for people to relax. However, it is not being developed maturely, and at this time, it is easy for people to addict it and cannot control themselves, which is bad for human’s body and mental development. Especially for the youth, they do not have a strong mental, which is easier to be changed by the virtual world. Currently, it is better for people to keep some distance from the second life.